Sunday, January 10, 2010

bullshit unity

used unity (free) for more than a month now, i like to say, unity (free) is crap, it is a crippled crap. without pro version, the important assetbundle is largely unavailable and it is an important feature for unity web.

beside this there are few things i hate about unity
1) supported 3 languages, some noobs love it, said it was revolutionary. have them realized that unity is tiny compare to other platform like flash? and this tiny resources is further divided to 3 languages...
2) api not compatible between pro and free version. lot ofresources are not run-able on free version just because some pro only api is called, crap. this make learning process is even steeper
3) proprietary and binary file format, this make version control extremely tedious, even with their expensive asset server. crap
4) polling method everywhere, ui use polling, asset loading use polling, crap

i'm really hope adobe could do something about flash. 3d web still doesn't has a clear market leader. search is still going on...

Monday, January 4, 2010

idea!!!

a super model! what is a super model? super model is a mesh and script combine together.

a super model is a combination of super bone + super mesh + super material.

super bone:
1) able to playback animation
2) portion of the bone able to be control by IK and blend animation with the rest
3) bone that support synthetic animation, example walking and running
4) bone that supported partial-scaling

super mesh
1) meshes that could be mix and match
2) meshes that supported partial scaling

super material
1) textuing per vertax
2) supported full scaling and partial scaling

with this system, naruto kind of gamelay is very possible :)

rip bobo and chacha Jul 2008 ~ Jan 2010

rest in peace my chipmunks, although it was tired to take care two of you during there one and half year. but i still very sad to see both of go. rip